Starfinder RPG Character Sheet

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Character Details
Show Class Details?
Class Information
HP and SP Class Name BAB Skill Ranks Fortitude Reflex Will Levels


Show Abilities, Skills, and Combat Tables?
Ability Scores
Key Ability Ability Score Modifier Temp Adjust
N
Race Theme Augments Point Buy Ability Increase Misc
N
Race Theme Augments Point Buy Ability Increase Misc
N
Race Theme Augments Point Buy Ability Increase Misc
N
Race Theme Augments Point Buy Ability Increase Misc
N
Race Theme Augments Point Buy Ability Increase Misc
N
Race Theme Augments Point Buy Ability Increase Misc

Skills
Skill Name Ranks Ability Modifier
N Acrobatics *
CS Trained Misc Temp Notes
N Athletics *
CS Trained Misc Temp Notes
N Bluff
CS Trained Misc Temp Notes
N † Computers
CS Trained Misc Temp Notes
N † Culture
CS Trained Misc Temp Notes
N Diplomacy
CS Trained Misc Temp Notes
N Disguise
CS Trained Misc Temp Notes
N † Engineering
CS Trained Misc Temp Notes
N Intimidate
CS Trained Misc Temp Notes
N † Life Science
CS Trained Misc Temp Notes
N † Medicine
CS Trained Misc Temp Notes
N † Mysticism
CS Trained Misc Temp Notes
N Perception
CS Trained Misc Temp Notes
N † Physical Science
CS Trained Misc Temp Notes
N Piloting
CS Trained Misc Temp Notes
N † Profession:
CS Trained Misc Temp Notes
N † Profession:
CS Trained Misc Temp Notes
N Sense Motive
CS Trained Misc Temp Notes
N † Sleight of Hand *
CS Trained Misc Temp Notes
N Stealth *
CS Trained Misc Temp Notes
N Survival
CS Trained Misc Temp Notes

† Trained only | * Armor check penalty applies

Max Skill Ranks Total Skill Ranks Skill Ranks Remaining
- =

Skill Notes
The CS checkbox is for reference only, check the Trained checkbox to apply the +3 bonus for having ranks in a class skill.
 
Combat Tables
Total DEX Misc

Health and Resolve
Current Max Formula
SP /
HP /
Resolve /
Temp HP /
Health Notes

Armor Class
Total Armor Dex Misc
EAC = 10 +
KAC = 10 +
Combat Manuevers = 8 + KAC
DR
Resistances
Immunities
Defense Notes

Saving Throws
Total Base Ability Enhance Misc Temp
Save Notes

Basic Attacks
Total BAB Ability Misc
N Trick Attack
Apply trick attack to attacks?
Trick Attack Skill Op. Level
Trick Attack Notes
Attack Notes

Show Attacks?
Attacks

Name

Notes
Attack Details  

Attack Mods

Attack Type

ATK

Dice
d
Die

Damage Mods

Damage Ability

DMG

Critical

Range

Damage Type

Ammo

Capacity

Usage

Proficiency

Specialization

Solarion Crystal
 
Macro Text  
Show Equipment Tables?
Armor
Name: Type:
Equipped EAC Bonus KAC Bonus Max DEX ACP Speed Adjustment Upgrade Slots
Upgrade Slots Notes

Shield
Name:
Equipped Aligned AC Bonus Aligned AC Bonus Max DEX ACP Upgrade Slots
Upgrade Slots Notes

Worn Magic/Hybrid Equipment
Item Name Level
Slot 1:
Slot 2:
Slot 3*:
Slot 4*:
 
Currency and Experience
Credits
UPBs
Experience /
Fame
Reputation

Augments
Augmentation Level Notes
1
2
3
4
5
6
7
8
9
10
11
12


Show Inventory?
Inventory
Name Quantity Level Bulk Description

Show Encumbrance?
Current Bulk
Armor & Weapons Equipment Total
Current Unencumbered Encumbered Overburdened
 
Carrying Capacity
Unencumbered Encumbered Overburdened
Backpack
Show Feats & Special Abilities?
Feats & Special Abilities
Show Type Name Used / Max Max Calculation
/ Show Description?
Show Spells?
Show Spells per Day?
Spells Per Day
Class CL Check Total CL Misc
= +
Ability Mod Misc Mod
Save DC Level Uses Total Spells / Day Bonus Spells Misc Spells Known
0
1st
2nd
3rd
4th
5th
6th
Close Medium Long
 
Spells Per Day
Class CL Check Total CL Misc
= +
Ability Mod Misc Mod
Save DC Level Uses Total Spells / Day Bonus Spells Misc Spells Known
0
1st
2nd
3rd
4th
5th
6th
Close Medium Long

Show Spells Known?
Spells Known

Show Level 0 Spells?
Level 0 Spells
Name School Cast Time Range Area/Effect/Target Duration Save Save Effect SR
Show Description?
Show Macro Text?

Show Level 1 Spells?
Level 1 Spells
Name School Cast Time Range Area/Effect/Target Duration Save Save Effect SR
Show Description?
Show Macro Text?

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Level 2 Spells
Name School Cast Time Range Area/Effect/Target Duration Save Save Effect SR
Show Description?
Show Macro Text?

Show Level 3 Spells?
Level 3 Spells
Name School Cast Time Range Area/Effect/Target Duration Save Save Effect SR
Show Description?
Show Macro Text?

Show Level 4 Spells?
Level 4 Spells
Name School Cast Time Range Area/Effect/Target Duration Save Save Effect SR
Show Description?
Show Macro Text?

Show Level 5 Spells?
Level 5 Spells
Name School Cast Time Range Area/Effect/Target Duration Save Save Effect SR
Show Description?
Show Macro Text?

Show Level 6 Spells?
Level 6 Spells
Name School Cast Time Range Area/Effect/Target Duration Save Save Effect SR
Show Description?
Show Macro Text?

Name School Cast Time Range Area/Effect/Target Duration Save SR
Show Description?
Show Macro Text?

Name School Cast Time Range Area/Effect/Target Duration Save SR
Show Description?
Show Macro Text?

Name School Cast Time Range Area/Effect/Target Duration Save SR
Show Description?
Show Macro Text?

Name School Cast Time Range Area/Effect/Target Duration Save SR
Show Description?
Show Macro Text?

Name School Cast Time Range Area/Effect/Target Duration Save SR
Show Description?
Show Macro Text?

Name School Cast Time Range Area/Effect/Target Duration Save SR
Show Description?
Show Macro Text?

Name School Cast Time Range Area/Effect/Target Duration Save SR
Show Description?
Show Macro Text?
Drone Exocortex
Show Drone Details?
Drone Details
Drone Designation Chasis Level Size Speed

Show Drone Tables?
Ability Scores
Ability Total Mod Base Ability Increase
 
Hit Points
Current / Max
/
Temporary HP

Armor Class
Total Base Dex Mod
EAC
KAC
 
Saving Throws
Save Total Base Ability Mod

DR
Resistances

Skill Units
Skill Ability Total Installed Ability Mod Misc
Acrobatics DEX
Athletics STR
Computers INT
Engineering INT
Perception WIS
Stealth DEX
 
Slots
Armor Upgrades
Upgrade Notes

BAB
Basic Attacks
Attack Total BAB Ability Misc

Defense Notes
 
Attack Notes

Show Attacks?
Attacks

Name

Notes
Attack Details  

Attack Mods

Attack Type

ATK

Dice
d
Die

Damage Mods

Damage Ability

DMG

Critical

Range

Damage Type

Ammo

Proficiency

Specialization
 
Macro Text  

Show Feats & Special Abilities?
Feats & Special Abilities
Type Name Used / Max Max Calculation
/ Show Description?
Show Exocortex Details?
Exocortex Details

Exocortex Designation

Level

Show Exocortex Abilities?
Exocortex Abilities Show Level 1 Abilities?
Combat Tracking (Ex) Your exocortex provides you with enhanced combat ability, granting you proficiency with heavy armor and longarms. At 3rd level, you gain weapon specialization in longarms just as if your class granted proficiency. As a move action during combat, you can designate a foe for your exocortex to track. As long as that target is in sight, the exocortex feeds you telemetry, vulnerabilities, and combat tactics, allowing you to make attacks against that target as if your base attack bonus from your mechanic levels were equal to your mechanic level. Designating another target causes you to immediately lose this bonus against the previous target.

Memory Module (Ex) You can use your exocortex’s memory module to enhance your own knowledge. Once per day, as a reaction while not in combat, you can reroll a failed skill check (see page 243) to recall knowledge (see page 143). In addition, your exocortex grants you the Skill Focus feat as a bonus feat. You can’t use your exocortex’s memory module while combat tracking is activated. Every time you gain a mechanic level, you can rebuild your exocortex’s memory module, replacing the exocortex’s bonus Skill Focus feat with Skill Focus in a different skill.
Skill Focus

Show Level 5 Abilities?
Wireless Hack (Ex) Instead of combat tracking, your exocortex can access another computer system within 20 feet, allowing it to attempt a Computers check against that computer each round, using your skill bonus. This counts as a standard action for the purpose of the Computers skill. You must remain within 20 feet of the computer system for the entire time your exocortex is interacting with the computer. If the task requires multiple actions (or even rounds) to accomplish, you can spend your actions to work in concert with your exocortex, counting both your action and the exocortex’s effective standard action toward the total time required. If you don’t have the remote hack class feature, you must be adjacent to the computer to attempt your checks.

Show Level 7 Abilities?
Exocortex Mods (Ex) Your exocortex allows you to apply any one of the following drone mods to yourself as if you were a drone with that mod installed: armor slot, cargo rack, climbing claws, enhanced senses, hydrojets, jump jets, resistance, smuggler’s compartment, speed, or weapon proficiency (gaining proficiency in advanced melee or heavy weapons). At 11th level, you can apply an additional mod, and your options expand to include echolocators, excavator, flight system, greater resistance, invisibility field, and reactive camouflage. At 14th and 17th levels, you can apply an additional mod. Each time you gain a level, you can switch any of your mods for different mods, but you must always choose at least one mod from the 7th-level list.
Mod Name Mod Description

Show Level 10 Abilities?
Twin Tracking (Ex) You can designate two targets for your exocortex to track, increasing your base attack bonus against each. You can designate both targets with a single move action, but you must be able to see them both at that time.

Show Level 15 Abilities?
Multitasking (Ex) You can designate three targets for your exocortex to track (and designate them all as a single move action). In addition, the range of your exocortex’s wireless hack increases to 40 feet. Your exocortex can also engage in combat tracking and hack a nearby computer at the same time, but the computer counts as one of the exocortex’s designated targets (allowing you to track only two targets at the same time while wirelessly hacking the computer). Lastly, you can access your exocortex’s memory module in combat, even while it is engaged in combat tracking.

Show Level 20 Abilities?
Quad Tracking (Ex) Your exocortex can track four targets simultaneously, and hacking a nearby computer doesn’t count against that limit.

Show Starship Details?
Starship Details

Starship Name Tier Total Pilot Armor Size Misc
AC = 10 +
Make and Model Total Pilot CM Size Misc
TL = 10 +
Size Frame Total Current
Hull Points
Speed DT CT
Maneuverability Shield Total
Current Max
Drift Rating Modifiers
Piloting
Any check(s)
Sensors



Forward
 

Port
 
Weapons
Aft
 

Starboard
 
Turret

Show Starship Crew and Notes?
Crew
Crew Size
Show PC Crew Actions?
A separate character token is required for crew actions. Use the weapons for gunnery actions.

Show Open/Minor Crew Actions?


Show NPC Crew Actions?
Put Captain bonuses on Character Tab, list numerical bonus for others in respective block. Do NOT Use the weapon rollers for gunnery checks.
 
Systems
PCU
bonus nodes
range modifier
 
Expansion Bays
Cargo/Passengers
Notes

Show Starship Critical Damage?
These tables track the critical damage done to the starship. They will apply the proper penalties to the crew actions rolled from this sheet.
Critical Damage Tracker
Life Support (1-10)
Glitching Malfunctioning Wrecked
Sensors (11-30)
Glitching Malfunctioning Wrecked
Weapons Array (31-60)
Engines (61-80)
Glitching Malfunctioning Wrecked
Power Core (81-100)
Glitching Malfunctioning Wrecked


XP CR

Gender Race Class Level
Alignment Size Type
Total DEX Misc
Senses
Aura

DEFENSE
EAC KAC Current / Max
HP /
RP /
Defensive Abilities
Weaknesses
DR Immune Resist SR

OFFENSE
Base Burrow Climb Fly Source Maneuverability Swim
Speed

Weapons/Attacks

Name

Attack Mods

ATK

Dice
d
Die

Dmg Mods

DMG

Critical

Range

Damage Type

Ammo

Notes
Macro Text        
 

Space ft. Reach ft.
Offensive Abilities
Spell-Like Abilities ( )
Spells Known ( )
Level Usage Spell List

 

TACTICS
Before Combat During Combat Morale Base Statistics

STATISTICS

Skills
Name Bonus Misc Name Bonus Misc Name Bonus Misc
Acrobatics* Athletics* Bluff
†Computers †Culture Diplomacy
Disguise †Engineering Intimidate
†Life-Science †Medicine †Mysticism
Perception †Physical-Science Piloting
Sense-Motive †Sleight-of-Hand* Stealth*
Survival
† Trained only | * Armor check penalty applies

Feats
Show Description?
 

Languages

Noncombat Abilities

Gear

SPECIAL ABILITIES


 

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